Project Description:
|
This scene is of The White House in Washington D.C. |
| Art Inspiration: |
I've wanted to recreate the White House in some shape or form ever since a trip to D.C. in the 9th grade, so I chose to model it in 3D Max and display it in Unreal. Mission accomplished finally. |
| My Objectives: |
To strengthen my skills in architectural modeling and focusing mainly on the building itself rather than the surroundings. |
| Unique Props: |
The White House, lawn, small tree, and big tree |
| Project Duration: |
2 weeks |
| Program Used: |
3D Studio Max 2009, Adobe Photoshop CS3, Unreal Editor 3 |
| Art Team/Credits: |
I modeled and textured everything in this scene, created materials, placed the assets and lit it in Unreal Editor. The skydome is Unreals. |